Universal Salvaging Tool (was Auto-Salvage) |
(click here if theme music doesn't play) |
||||||||||||||||||||||||||||||||||||||||||
About The PluginThe Universal Salvaging Tool (U.S.T) is a Decal plugin which quickly, efficiently and safely salvages items and combines partial bags of salvage to maximize yield and minimize any waste.Features
Safety first!
Download
Additional Notes:
If you experience any problemsFirst, check out the Frequently Asked Questions. |
|||||||||||||||||||||||||||||||||||||||||||
The Status pageSalvaging is initiated, and the current status is displayed, on the Status page. It contains the following fields and controls:
Items To ID - Number of items remaining to be identified. Only items of materials designated in your configuration are considered for salvaging. Items To Salvage - Number of items remaining to be salvaged. Inscribed items are never salvaged. Items that are tinkered, items with major or minor cantrips, ranked items with level VI spells, and dual/triple clothing/jewelry with VI spells are not salvaged by default. Items To Combine - Number of partial bags of salvage remaining to be combined. Items In Ust - Number of
items or partial bags of salvage about to be salvaged or combined. Main PackThe Main Pack page contains the controls salvaging items and combining salvage within the main pack. Salvage - When pressed, starts salvaging items in your main pack to produce partial bags of salvage. Performed as a separate step to maximize yield.Combine - When pressed, starts combining partial bags of salvage in your main pack. Salvage & Combine- When pressed, starts salvaging items in your main pack to produce partial bags of salvage, and then combines them without pausing.RangeThe Range page contains the controls for salvaging items and combining salvage within a portion of the main or other pack.
Pack, Start, End - Displays the current range pack and the slots within the pack on which to operate. Set Start - Sets the range start to the currently selected item. Changes the range pack if the selected item isn't in the current range pack. Set End - Sets the range end to the currently selected item. Changes the range pack if the selected item isn't in the current range pack. Salvage, Combine, Salvage & Combine -
When pressed, starts salvaging, combining or salvaging and combining only the
items within the current range.
When RunningOnce salvaging starts, additional buttons appear at the bottom of the Status page, for use mostly when in manual mode.
Pause - When pressed, pauses the current salvaging process to be resume later. Can be invoked with @ust pause. When pressed, changes to: Resume - When pressed, resumes the currently paused salvaging process. Can be invoked with @ust resume. Clear - When pressed, the Ust is emptied and the next item(s) are processed. Can be invoked with @ust clear. Stop - When pressed, the salvaging process is stopped immediately. Can be invoked with @ust stop. Note: To cancel salvaging while in Automatic mode, just enter combat/casting mode. |
|||||||||||||||||||||||||||||||||||||||||||
The Salvage pageWhat materials are salvaged and combined can be tailored on the Salvage page. It has three tabs: Materials, Exceptions and Protections MaterialsThe is where you specify what materials you want salvaged and combined based upon quality. For each material, you can specify the minimum and maximum qualities to salvage, and what ranges of qualities to combine.
Enabled / disabled - When checked, items and partial bags of salvage of that material will be salvaged or combined. Unchecked by default. Salvage Range - Specify the quality range of items to be salvaged. Changing this value will automatically enable items of that material for salvaging. The default range is 1-10, meaning everything will be salvaged. Combine Ranges - Specify the list of ranges of salvage to combine. Changing this value will automatically enable salvage of that material for combining. The default value is 1-7,8,910, meaning w1-7 salvage will be combine into one bag, with separate bags each for w8, w9 and w10 salvage. Test Item - When pressed, indicates whether or not the selected item will be salvaged (or why it wasn't). If an item will not be salvaged, all the applicable reasons will be listed. Using the Material ListBy default the list is sorted alphabetically by material name, with unused materials listed at the end, but the list can be sorted by any column. The first time you click in any row, it becomes the material which is
affected by the list boxes below. Sorting is "proper", meaning the order of the previous sort is preserved unless values of new sort dictate otherwise. In this way, you have full control over the order of your salvage list. Example: If you want to see only materials you have enabled sorted by skill and by effects within each skill, then:
ExceptionsIf you wish an additional layer of protection, you can specify items which should never, under any circumstances be salvaged no matter what, by adding them to the Exception List.
Add Pack / Item - When pressed, adds the currently selected item or the contents of the currently selected pack to the Exception List. Salvage and items which cannot be salvaged will not be added to the list unless they are equipped. When added, the items will show up in the list by name and icon, along with current pack and slot location. Packs can be either: Main Pack, Pack 1-7, Equipped, or "Muled" meaning not currently in your inventory. Currently, this status doesn't stay updated, but look for that in a next version. Add Equipped - When pressed, all the items you currently have equipped will be added to the Exception List Add Inventory - To make sure that you finish hunting with everything you started with. When pressed, everything within your inventory will be added to the Exception List Remove Pack / Item - When pressed, removes the currently selected item or the contents of the currently selected pack from the Exception List without having to locate it first. Remove All - To reset your list,
especially after adding your entire inventory. When pressed, clears the list.
Faster and less frustrating than deleting nearly 300 items one at a time Test Item - When pressed, indicates whether or not the selected item will be salvaged (or why it wasn't). If an item will not be salvaged, all the applicable reasons will be listed. Using the Exception ListClick on an item's icon to remove it from the list. Click on the item's name or location to select it. ProtectionsThis is where you specify what items you want protected based upon their characteristics. All these protections are set by default.
Tinkered Items - When checked, indicates tinkered items should not be salvaged. Major Items - When checked, indicates items with major cantrips should not be salvaged. Minor Items - When checked, indicates items with minor cantrips should not be salvaged. Racial VI Items - When checked, indicates racial items with at least one level VI spell should not be salvaged. Ranked VI Items - When checked, indicates ranked items with at least one level VI spell should not be salvaged. Multi-spell VI Clothing and Jewelry - When checked, indicates that clothing and jewelry with 2 or more spells including at least one level VI spell should not be salvaged. Test Item - When pressed, indicates whether or not the selected item will be salvaged (or why it wasn't). If an item will not be salvaged, all the applicable reasons will be listed. |
|||||||||||||||||||||||||||||||||||||||||||
The Config pageThe configuration settings are used to tailor how the plugin behaves. It contains the following controls:
ID items before salvaging - When checked, freshly identifies every candidate item before salvaging to pick up newly changed inscriptions and tinkers. Can be unchecked if you haven't inscribed or tinkered anything since you last examined it. Checked by default. Auto salvage items - When checked, automatically salvages items. When unchecked, items are moved to the Ust automatically, but you must press the Salvage button yourself. Unchecked by default. Auto combine salvage - When checked, automatically combines partial bags of salvage. When unchecked, partial bags are moved to the Ust automatically, but you must press the Salvage button yourself. Unchecked by default. Exactly combine ranges of single workmanship - When checked, salvage within combine ranges of single workmanship (such as 8-8) will be combined into either complete bags with no waste, or partial bags of 95 units or less. When unchecked, partial bags will be combined to produce complete bags while minimizing waste. Checked by default. Exactly combine ranges of multiple workmanship - When checked, salvage within combine ranges of multiple workmanship (such as 8-10) will be combined into either complete bags with no waste, or partial bags of 95 units or less. When unchecked, partial bags will be combined to produce complete bags while minimizing waste. Checked by default. Suppress expected messages - When checked, will suppress expected "You obtain xxx units of Salvaged Material" messages. A message will still be displayed if less than full yield is achieved while salvaging items or when bags are completed while combining salvage. Unchecked by default. Salvage command - Enter the word or chars you wish to use to invoke the salvage command, without the "@". The default salvage command is "@ust". Move delay - The number milliseconds to
wait between actions. Valid values are 0-999 ms. The default value is 10 ms
(which is enough for my pathetic Win 9x system). My Win XP system likes 0 ms
|
|||||||||||||||||||||||||||||||||||||||||||
CommandsU.S.T. supports the following commands:
|
|||||||||||||||||||||||||||||||||||||||||||
HotkeysU.S.T. can use the Decal Hotkey System to define hotkeys. With DHS installed, type "@ust add hotkeys" to have all supported keys added to DHS. |
|||||||||||||||||||||||||||||||||||||||||||
Frequently Asked QuestionsDoes it work for Windows 95, Windows 98, Windows 98 SE, or Windows
ME? Does it work in windowed mode? I installed the plugin, why can't I see it? I have all the required software installed, but it doesn't do
anything
Why did it remove a shortcut setting from my hotkeys bar? Why won't it salvage any items? Why won't it combine an partial bags of salvage? Why not always combine salvage at the same time as salvaging items? Why not always exactly combine salvage? |
|||||||||||||||||||||||||||||||||||||||||||
SupportIf you have a question not addressed by the FAQ Also looking to hear any concerns, problems, suggestions or feedback you may have. |
|||||||||||||||||||||||||||||||||||||||||||
DisclaimerWhile every attempt has been made to ensure that no virtual items are
accidentally destroyed, I assume no responsibility or liability if that should occur. I
can be contacted at archui@email.com, |
|||||||||||||||||||||||||||||||||||||||||||